This project has focused on foundational research into the creation of a transformational, dynamic environment for pedagogy, knowledge construction, discourse, collaboration, and research in the domain of Geographic Information Science and Technology (GIS&T).
Central to the project is a transformation of the GIS&T BoK into a core ontology for the field (BoKOnto). Led by Dr. Sean Ahearn of Hunter College, the CARSI Lab team (Dr. Ilknur Icke and Tri Datta) built a computational system that exposes this ontology to various end user applications via several web services.
Dr. André Skupin's team at San Diego State University has developed a visualization tool called BoKVis, based on the GIS&T BoK 1, supporting:
(a) visual browsing of the original hierarchical BoK1 structure, using 3+1 methods
(b) visualization of text queries with respect to BoK content
(c) visualization of BoK ScoreCards
(d) direct comparison of two queries or two ScoreCards
Also available is a GIS&T concept network visualization tool from the Carsi lab. at Hunter College.
A BoKScore expresses a weight or degree for the relationship between an entity and each BoK concept. It is thus a mapping between entities and the BoK.
Entities could be persons, courses, documents, etc, for example:
- a person: which concepts in the BoK is he or she proficient in (to one degree or another)?
- a course: which concepts in the BoK are being taught (to one degree or another)?
Check out the BoKScore tool developed by Dr. Brandon Plewe's team at Brigham Young University.
The goal of the BoKWiki subproject is to create a web-based interface for revising the GIS&T Body of Knowledge in a manner that encourages involvement by a substantial cross-section of the geospatial community, while ensuring that the results are authoritative and reliable.
Dr. Brandon Plewe's team at Brigham Young University has created a semantic wiki page as a prototype for collaborative re-engineering of the GIS&T BoK
The Persistent Virtual Environment (PVE) working group at the New Mexico State University led by Dr. Mike DeMers worked on an immersive multi-user virtual environment (MUVE) based on the Jibe platform to allow users to interact with the BoK both individually and in groups.
A kiosk lists the ten BoK knowledge areas, and each of these areas is a separate panel that allows the user to teleport to a specific environment dedicated to that knowledge area. When teleported, they are greeted by intelligent agents (AI – based robots) that will answer questions and guide their inquiry process.
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